How can I optimize vector normalization in a Molecular
Modeling program?
Carsten Hansen
hansen.c at worldnet.att.net
Mon Nov 8 16:11:50 EST 1999
One thing you could try is to multiply by the reciprocal
VTYPE rec;
rec = 1.0 / length;
v[0] *= rec;
v[1] *= rec;
v[2] *= rec;
I would be interested in knowing what difference that makes.
Carsten Hansen
----------
In article <807bh2$h4k$1 at nnrp1.deja.com>, willkn at montana.com wrote:
> Hi, I've been working on a molecular modeling program and have been
> trying to improve its performance recently. I did some profiling and
> found that the most time by far (41.4%) was spent in a function which
> normalizes a 3-dimensional vector (profiling statistics are given at
> the bottom).
>
> I am wondering if anyone has suggestions for optimizing that operation.
> Thanks,
> William Knight
> willkn at montana.com
>
> The definition of the function is given below:
>
> typedef double VTYPE;
> typedef VTYPE Vector[3];
>
>
> ////////////////////////////////////////////////////////////////////////
> ////////
> // MakeUnitVector
> //
> // Reduces a normal vector specified as a set of three coordinates,
> // to a unit normal vector of length one.
> //
> bool MakeUnitVector(Vector v)
> {
> VTYPE length;
>
> // Calculate the length of the vector
> length = (VTYPE)sqrt((v[0]*v[0]) + (v[1]*v[1]) + (v[2]*v[2]));
>
> // if length is zero, bail
> if(length == 0)
> return false;
>
> // Divide each element by the length to get a unit vector.
> v[0] /= length;
> v[1] /= length;
> v[2] /= length;
>
> return true;
> }// MakeUnitVector
>
> //***************** Profiling Details ************//
>
> Func Func+Child Hit
> Time % Time % Count Function
> ---------------------------------------------------------
> 15493.876 41.4 15493.876 41.4 9971880 MakeUnitVector(double *
> const) (vector.obj)
> 5951.749 15.9 6789.747 18.1 627030
> CForceField::CalcVanderwaalsInteraction(void) (cforcefield.obj)
> 2185.047 5.8 18425.737 49.2 84010
> CForceField::CalcPotentialsAndForces(class CFFPairList *,class
> CEEPairList *,class CEOPairList *) (cforcefield.obj)
> 1976.562 5.3 13039.435 34.8 3752280
> CForceField::CalcEEInteraction(class CElectron *,class CElectron *)
> (cforcefield.obj)
> 1778.265 4.7 1778.265 4.7 4656515 VectorMagnitude(double *
> const) (vector.obj)
> 1668.910 4.5 1668.910 4.5 8884682 MultiplyVector(double *
> const,double) (vector.obj)
> 1270.428 3.4 1270.428 3.4 13438760 SubtractVector(double *
> const,double * const) (vector.obj)
> 1195.278 3.2 1195.278 3.2 21288242 AddVector(double *
> const,double * const) (vector.obj)
> 1145.663 3.1 1238.959 3.3 64 CStatus::Print(char *)
> (cstatus.obj)
>
>
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.
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