"O" on Alpha OSF
Gerard Kleijwegt
gerard at rigel.bmc.uu.se
Wed May 17 20:26:56 EST 1995
In article <3pd89s$d7l at is.bbsrc.ac.uk>, winskill at bbsrc.ac.uk (Andy Winskill) writes:
|>
|> Hi,
|>
|> I was wondering if O works on a normal Alpha running OSF/1 or does it
|> require the Denali graphics system. Could anyone tell me what NL GL is and
|> does O need this too?
|>
|> Thanks in advance,
|>
|> Andy
|>
|> --
|> Andy Winskill | Computing Centre ,Biotechnology & Biological
|> Andy.Winskill at bbsrc.ac.uk | Sciences Research Council, Harpenden, Herts. UK
|> _____________________________+_________________________________________________
|> "Diplomacy is the art of saying "nice doggy" until you can find a rock."
as far as i know, O was once implemented on Alpha/OSF1 with
Kubota graphics (but they ceased to be, they are an ex-company, ...)
therefore, i don't think they are supported right now
but Alwyn is working (toiling is a more appropriate word)
on an OpenGL version of O, so eventually it should run
on more platforms
at present, SGI, ESV, HP and E&S Freedom are supported
--gerard
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